![]() The mutant animal player characters in the game lived in the modern world, functioning on the fringes of human society. Characters had access to psionic powers and could come from a wide variety of sources (e.g., natural mutation or man-made experiments), as well as a variety of educational backgrounds. Some animals allowed access to different varieties (most notably dog breeds), and rules allowed for the creation of new animals. Turtles and rats were not the only option for mutated animals a rather large list was made available of animals that could be mutated in a wide variety of ways (intelligence, human looks, functioning hands, bipedalism, etc.). The rules and gameplay are based on Palladium's Megaversal system. The core rulebook was first published by Palladium Books in September 1985 – a couple years before the Turtles franchise achieved mass popularity – and featured original comic strips and illustrations by Eastman and Laird. Teenage Mutant Ninja Turtles & Other Strangeness is a role-playing game based on the comic book created by Kevin Eastman and Peter Laird.
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